The 1/4th can be broken down further into two 1/2 splits, and so in reality you are doing two 1/2 splits, and one 1/7th split. You might first split the line by 1/7th, and then by 1/4th. When building a splitter array to do this, you can't just immediately split by 1/28th instead you have to split it into different subdivisions. Say you want to split a resource line by 1/28th. Relating this back to Satisfactory, the implication of this is that if you want to split a resource line by a certain ratio, you ultimately have to do this by repeatedly dividing the initial input by various prime numbers. This process is usually referred to as "prime factor decomposition", and if you're anything like me, you did it in school by producing "prime factor trees" and reducing numbers to their prime factors by repeated division. When it comes to dividing larger numbers down, prime numbers therefore serve as a sort of "building block" of large numbers, and are the smallest numbers that a larger number can be broken down into by repeated division, before you have to start dividing numbers by themselves. But hey, this is a video game wiki and not a math journal after all!Ī prime number, as most of you probably know, is a number that can only be divisible by one or itself. Also, I'm no mathematician, and I've never really studied the subject beyond sixth form level, so my explanations and terminology may be lacking that that regard. ![]() I'll explain a bit of the theory of how and why this works, but if you just want a quick splitter design, scroll down for screenshots. In practice, you probably won't want anything more granular than a 1/13th splitter (which is the smallest prime fraction that I've used in my builds in practice), but who knows! This allows for easy 1/5th, 1/7th, 1/11th and 1/13th splits, and in fact should work for any and all prime fractions progressing to infinity. I've seen a few designs for 5x splitters et al, but in my experimentation I've identified a method based in a mathematical formula that allows one to split a resource line evenly into any prime fraction. ![]() ![]() I don't know if somebody else has done a tutorial on this. But how can this be done, when five isn't directly divisible by two or three, the only two possible splits that can be made in Satisfactory? Well, this is how! Read on. In order for the system to start operating at 100% efficiency (and satisfaction) right away, you'd want to set up a "tree" system where the belt's resources are divided evenly into fifths. ![]() This usually works fine, but also results in some latency in the system. Most players will do this using a "manifold" system, where the belt splits unevenly along the row of machines, and the first machine fills up first. For instance, say you have a belt of 100 iron plates per minute, and need to feed this into five assemblers that each take 20 iron plates per minute. Along the way, I stumbled into the "prime splitter" problem the difficulty of splitting resources by fractions cannot be expressed as multiples of 1/2 or 1/3 alone. Hello! While trying to make my factory designs as efficient as possible, I put a fair bit of work into designing "splitter arrays" in order to split resource lines in precise fractions for feeding my machines.
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